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Bill: National Unity

Details

Submitted by[?]: National Socialist Party

Status[?]: defeated

Votes: This is an ordinary bill. It requires more yes votes than no votes. This bill will not pass any sooner than the deadline.

Voting deadline: April 2731

Description[?]:

Creation of national identity and upholding the values of national unity between all peoples of the Republic of Solentia must be a necessity. National unity and strength of belief in our sovereignty is paramount, we must do all we can to promote it in society and reward those who benefit the state and the lives of the people of Solentia. Divisions in the people can cause mass problems which can in turn cause devalution, something i am sure the government is keen to avoid. We must take this opportunity to start building unity among our people.

Proposals

Debate

These messages have been posted to debate on this bill:

Date22:16:35, March 24, 2009 CET
FromSolentian Industrial Council
ToDebating the National Unity
Message"I don't understand why the government would need to force unity on the population. Wouldn't it cause anger towards the lack of free expression, and thus fuel resentment towards those who perpetrate such a law? Such a bill would be counterproductive and a violation of the natural right to free thought and free expression.

Thus, we vote NO on this bill."

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Voting

Vote Seats
yes
    

Total Seats: 154

no
    

Total Seats: 204

abstain
 

Total Seats: 67


Random fact: Moderation will not accept Cultural Protocol updates which introduce, on a significant scale, cultures which are likely to be insufficiently accessible to players. In particular, for all significant cultures in Particracy, it should be easy for players to access and use online resources to assist with language translation and the generation of character names. Moderation reserves the right to amend Cultural Protocols which are deemed to have introduced significant cultures that are not sufficiently accessible and which are not being actively role-played with.

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