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Bill: Authorization to begin Blockade of Darnussia

Details

Submitted by[?]: Imperial Narikaton Movement

Status[?]: passed

Votes: This bill is a resolution. It requires more yes votes than no votes. This bill will not pass any sooner than the deadline.

Voting deadline: February 3195

Description[?]:

Be it approved by the Imperial Parliament of Narikaton that,

Whereas, the Provisional Government of Darnussia has threatened our remaining citizens and settlements on the Mainland, including the Settlement of White Stad.

Whereas, the Provisional Government of Darnussia continues to threaten our Empire and our people with threats of violence and as the government sworn to protect the people and serve the Emperor we have a responsibility to protect the Empire.

Therefore be it resolved, that the Imperial Navy is given the order to blockade the coast of Darnussia, and if need be use force to enforce the resolution.

Therefore be it further resolved, that the Imperial Chancellor and the Imperial General Staff shall be allowed to take any actions they see fit in order to enforce this resolution.

Approved by the Regent of Imperia Narikaton,
-Octavius de Augustin

Proposals

Debate

These messages have been posted to debate on this bill:

Date11:31:14, October 09, 2011 CET
FromCommunist Party of Darnussia
ToDebating the Authorization to begin Blockade of Darnussia
MessageThis will do nothing other than lead to economic collapse of Narikaton, and popular revolt at home.

Date18:43:04, October 09, 2011 CET
FromImperial Narikaton Movement
ToDebating the Authorization to begin Blockade of Darnussia
MessageHow will this lead to economic collapse here at home? Our shipping and industry are in prime condition. We have a navy to protect our trade convoys, and our allies will give us aid if we ask.

If anything this will cause chaos on the Mainland and economic ruin there.

For Narikaton!!!

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Voting

Vote Seats
yes
  

Total Seats: 191

no
  

Total Seats: 110

abstain

    Total Seats: 0


    Random fact: Players have a responsibility to differentiate between OOC (out-of-character) and IC (in-character) behaviour, and to make clear when they are communicating in OOC or IC terms. Since Particracy is a role-playing game, IC excesses are generally fine, but OOC attacks are not. However, players must not presume this convention permits them to harass a player with IC remarks that have a clear OOC context.

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