We are working on a brand new version of the game! If you want to stay informed, read our blog and register for our mailing list.
Bill: OOC: Cultural Protocols Update
Details
Submitted by[?]: Parti Theognosienne
Status[?]: passed
Votes: This bill is a resolution. It requires more yes votes than no votes. This bill will not pass any sooner than the deadline.
Voting deadline: January 3788
Description[?]:
This bill is created in order to protect the Aldurian culture from radical and unrealistic changes, in conformity to game rules (cf. http://forum.particracy.net/viewtopic.php?f=5&t=4374). CULTURE The nation of Alduria has a French (called "Canrillaise" or "South Seleyan") Cultural Identity in this game, with heavy Holy Roman influences due to the past Union with the Holy Luthori Empire. PRE-GAME HISTORY The territory of Alduria was in the past inhabited by Malvic (Austronesian) tribes. In antiquity, the coasts of South Seleya, including the Aldurian coasts, were colonized by Selucian (Roman) city-states, leading to the future emergence of the Canrilaise (French) people and culture. During the Middle Ages, these city-states crystallized into a number of feudal kingdoms, and for much of its Medieval history most of the territory of Alduria was under the rule of the neighboring Canrillaise nation of Kanjor. Modern Alduria became a separate and united entity in 2072, with the unification of the various Canrillaise polities on its territory. ETHNICITY Canrillaise = French Luthori = British Malvic = Austronesian Duntrekker = Afrikaner ~Percentages of the Population~ 82% Canrillaise 7% Luthoris 5% Malvics 4% Duntrekkers 2% Other *Please note, these numbers, while not stagnate, should not fluctuate wildly. Large demographic changes should only occur with an extensive RP, and consent of all involved. The largest ethnic group in Alduria is the Canrillaise people, who are also the dominant ethnicity in Kanjor and Rildanor. The Canrillaise people are based on contemporary French people, and they speak the Canrillaise (French) language. Luthoris are a significant minority in Alduria, as a result of centuries of common history in the modern era, including periods of political union. After Alduria's independence from Luthori, many Luthoris left the country. Luthoris are based on the British people, and they speak the Luthori (English) language. The Malvic peoples were once the largest and most widespread ethnic group on the continent of Seleya, until the southwards expansion of Superseleyan (Indo-European) civilizations. Malvic peoples are based on Austronesians, and they speak the Malvic (Austronesian) languages. Duntrekkers form a significant minority in Alduria, largely due to the proximity of Saridan. The Duntrekkers are an ethnic group of Dundorfian (Germanic) descent, inhabiting various areas of Artania, Seleya,and Majatra. The Duntrekkers left Dundorf for other parts of Terra in the 1600-1700s, for a variety of reasons and remain a distinctive ethnic group to this day. They are based on Afrikaners in terms of culture and language. RELIGION Hosianism = Christianity Theognosian Church = Roman Catholic Church, Gallican rite Jacquardism = Huguenot Agathism = Catharism ~Percentages of the Population~ 82% Hosian --73% Theognosian --7% Jacquard --2% Other Hosian 13% Agathiste 5% Other (including Irreligious) *Please note, these numbers, while not stagnate, should not fluctuate wildly. Large demographic changes should only occur with an extensive RP, and consent of all involved. The largest religion in Alduria is Hosianism, a monotheistic religion founded in 1 CE which believes Eliyahu of Yishelem to be the Spirit of God and the Saviour of mankind. The largest Hosian denomination in Alduria is the Theognosian Church, a Patriarchal (Catholic/Orthodox) church created in 2154 after breaking from the Terran Patriarchal Church. The Theognosian Church is closely connected to Canrillaise identity, and Canrillaise serves as the Church's liturgical language. The second largest Hosian denomination is represented by Jacquards, a Luthoran (Protestant) group following a Tasselist (Calvinist) theology, heirs of the Abjuration (Reformation) in South Seleya. Agathism forms the second largest religion in Alduria, and it is a syncretic faith combining elements of the Aldegarian (Iranian) religions with Hosian elements. Agathism was born in the Middle Ages in Kanjor, and most of its faithful relocated to Alduria as a result of persecution by the Hosian Church. Agathism is based on Catharism. |
Proposals
Debate
These messages have been posted to debate on this bill:
subscribe to this discussion - unsubscribeVoting
Vote | Seats | |
yes |
Total Seats: 413 | |
no | Total Seats: 0 | |
abstain | Total Seats: 0 |
Random fact: RP laws follow the same passing rules as in-game variable laws. Laws that are not of a constitutional nature require a simple majority "Yes" vote from active parties currently holding seats. Laws that are of a constitutional nature require a 2/3 majority "Yes" vote from active parties currently holding seats. RP laws may be abolished a simple majority vote this applies to ANY RP law. |
Random quote: "A conservative is a man who sits and thinks, mostly sits." - Woodrow Wilson |