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Bill: OOC: RP Binding Cultural Protocol of Dolgavia

Details

Submitted by[?]: Dolgavas Konservatīvā Partei (DKP)

Status[?]: debate

Votes: This bill is a resolution. It requires more yes votes than no votes. This bill will not pass any sooner than the deadline.

Description[?]:

Prologue: The Particracy Game Rules State the Following in accordance to Cultural Protocols in Section 7 of Game Rules: "Cultural Protocols provide a set cultural background for a respective nation within the game. There are two statuses that a nation may have: Culturally Protected (meaning a Cultural Protocol was approved by Moderation and the players within the respective nation) and Culturally Open (meaning that the nation has no defined culture). Cultural Protocols are enforced by Moderation and players are obligated to respect them when playing in Culturally Protected nations. These Cultural Protocols define in detail the ethnic, religious and linguistic makeup of the respective nation." This can be found here: http://forum.particracy.net/viewtopic.php?f=4&t=8088&p=145763#p145764

This rule is binding, anyone not complying with the Cultural Protocol will be dealt with by Moderation in accordance to Section 7b. This can be found using this link: http://forum.particracy.net/viewtopic.php?f=4&t=8088&p=145763#p145765

N A T I O N A L - D E S C R I P T I O N & C U L T U R E
Dolgavia (sometimes called Dolgaria or Dolgava) is loosely based around a German occupied Baltic, it's loosely based around Ober Ost (World War I) and the German dominated Batlic nobility. While Dorvik is loosely based around Prussia, Dolgavia is based on a further eastern vision such as Courland, the United Baltic Duchy and other similar ventures of German Empire-era ventures in Eastern Europe.

Traditionally the Hulstro-Dolgavians dominated the political, economic and cultural landscape of Dolgavian however since the dawn of the modern world the Dolgavian people have begun their resurgence and the Hulstro-Dolgavians have taken their role as the king makers in today's political and economic landscape. The impact that the former Hulstrian colonist have had on Dolgavia is incredibly apparent. The Hulstro-Dolgavian nobility dominates the economic and noble scene, with few Dolgavians claiming nobility status but the number rose over several centuries and the current Grand Duke is a member of the Dolgavian nobility.

Dolgavian proper (Latvian) is the official and primary language of Dolgavia, Hulstro-Dundorfian (German with Austrian influences) is also considered an official language and retains an import role in Dolgavian society. Most everyday things can be found in Dolgavian and Hulstro-Dundorfian, with certain areas such as Dosne seeing signs and the like written in Azkulian. A vast majority of Dolgavians are bi-lingual and speak both Dolgavian and Hulstro-Dundorfian.

D E M O G R A P H I C S
Dolgavians (Latvians) :: 40%
Hulstro-Dolgavians (Baltic Germans, Dundorfian) :: 30% - based primarily around Fürstenau
Azkulians (Lithuanians) :: 10% - based primarily in Dosne
Valgrivan (Estonian) :: 5% - based primarily around Valgriva
Karzonian (Latgalian) :: 5% - Primarily on the island of Karzon
Beloyuzhni (Belorussian) :: 2.5% - based primarily around Trigrad
Manoush (Gypsies) :: 2.5% - spread through Dolgavia
Luthorians (English) :: 2.5%
Other :: 2.5%

R E L I G I O N
Terran Patriarchal Church (Traditionalist Catholicism + Slavic & Romanian mythology + Russian Orthodox Church) :: 50%
Luthoran Church in Dolgavia (Confessional (OOC: Lutheran) Luthoran (OOC: Protestant)) :: 40%
Dievism (Dievturība - Latvian paganism) :: 5%
Other :: 5%

N A M I N G
Names should be primarily Latvian, with a considerable amount being German and Lithuanian. A smaller amount being Estonian and Belorussian and English.
Latvian :: http://www.fantasynamegenerators.com/latvian-names.php#.WWUCsYjyuUk
German :: http://www.fantasynamegenerators.com/german_names.php#.WWUCfojyuUk & http://www.fantasynamegenerators.com/german-renaissance-names.php#.WWUCk4jyuUk
Lithuanian :: http://www.fantasynamegenerators.com/lithuanian-names.php#.WWUCuIjyuUk
Estonian :: http://www.fantasynamegenerators.com/estonian-names.php#.WWUCvIjyuUk
Belorussian :: http://www.fantasynamegenerators.com/belarusian-names.php#.WWUCcYjyuUk
English :: http://www.fantasynamegenerators.com/english-renaissance-names.php#.WWUC3ojyuUk

Passed Here: http://classic.particracy.net/viewbill.php?billid=623656
Approved Here: http://forum.particracy.net/viewtopic.php?p=156722#p156722

Proposals

Debate

These messages have been posted to debate on this bill:

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Random fact: Large scale RP planning (such as wars, regional/continental conflicts, economic collapse, etc.) should be planned (as best as it can be) and should have consent of a majority of players involved.

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