Farmers and Peasants International[?]
|An International Association of Agrarian and Populist Parties. We are devoted to the following principles, but accept any party that is agrarian and populist in character:|
•Agrarianism: we believe in the preservation of the countryside, protecting the rights and lives of farmers, and preserving these things for generations to come. We strongly believe in protecting the voices and rights of rural producers in our economies and democracies
•Populism: we believe that in a democracy, the people have control. The government of any country should be ever mindful of the desires and needs which the people voice, and should govern based on these things.
•Spiritual Values: we accept freedom of religion, while supporting our state churches and he exercise of religion
•Values: we believe in traditional values adopted for modern times.
•Agrarian Environmentalism: we believe in protecting the environmental integrity of our nations and all of Terra, with special preference to the land the people work.
•Subsidiarity: we believe that society should have a strong chain of responsibility which assures the needs of the poor are met, and that marginalized groups in society are given a voice
This organization was founded by the Rural Party - Reform Luthori in March 4105.
There are three levels of membership:
- Candidate: any party can apply for candidacy in a party organization.
- Full: a candidate can be made full member by being promoted by a party of the leadership.
- Leadership: a party that has leadership level has the authority of promoting or demoting other parties up to the full level.
This organization has 3 member parties.
|Democratici Hosiani Istalliani||Leadership|
|Kaminskiist Worker's Reform Front||Leadership|
|Rural Party - Reform Luthori||Leadership|
Membership of this organization is divided over the following nations:
|Republic of Beluzia||1|
|Repubblica Istaliana (Istalia)||1|
|The United Federal Republic of Great Luthori||1|
|Random fact: By default, the Head of Government is the ultimate figure of authority in the Cabinet/government. By convention, Heads of Government are expected to consult with and gain the approval of Cabinet colleagues (including those from other parties) for their actions, but they remain ultimately responsible for what the government does. Cabinet Ministers who disagree seriously enough with the Head of Government would usually be expected to resign, although of course their respective parties can manoeuvre to replace the Head of Government by proposing a new Cabinet bill or triggering an early election. The Head of Government may dismiss a Cabinet Minister and replace them with a chosen temporary replacement. In practical terms it may not always be possible to arrange this through the game mechanics, but the dismissal and replacement will be recognised under the Game Rules if the player controlling the Head of Government simply puts forward a bill, announcing the change.|
|Random quote: "It only takes 20 years for a liberal to become a conservative without changing a single idea." - Robert Anton Wilson|