House of Amistad[?]
This page contains information about the House of Amistad.
This party is inactive.
This party is not part of the national cabinet.
|Centralization||unitarist-leaning||close to none||perfect|
|Civil Rights||unknown||close to none||perfect|
|Ecology||unknown||close to none||perfect|
|Government Responsibilities||moderate big government||close to none||perfect|
|Military||pacifist-leaning||close to none||perfect|
|Religion||secular-leaning||close to none||perfect|
This party is a member of the following organizations:
|Month||Votes||Total Votes||Votes (%)||Votes (%) (+)||Seats||Total Seats||Seats (%)||Seats (+)|
This graph shows the percentage of seats the party achieved in each election, relative to its maximum.
This graph shows the percentage of seats the party achieved in each election in the entire legislature.
This graph shows the share of seats the party achieved in each election in the entire legislature, together with the share of other parties.
You can view the party's proposed bills here.
This party has to vote on the following bills:
This is the voting[?] record of the House of Amistad.
|Random fact: As a general convention, players should be able to provide good reasons if they want to significantly change Cultural Protocols which are less than 30 in-game years old. Where the Cultural Protocols are more than 30 in-game years old, then a change to any of the categories by 5% or less will generally be accepted without question. If the changes proposed are between 5 and 10%, then players should be prepared for the possibility of having the changes queried. If the changes proposed are over 10%, then players should always expect to need to provide strong role-play justification for the changes. Changes of over 15% will never be accepted, unless there are exceptional circumstances where this is deemed necessary to repair a situation in which a Cultural Protocol is insufficiently accessible to players.|
|Random quote: "We make war that we may live in peace." - Aristotle, Nichomachean Ethics|