This page contains information about the True Power.
This party is inactive.
This party is not part of the national cabinet.
|Centralization||unknown||close to none||perfect|
|Civil Rights||unknown||close to none||perfect|
|Ecology||unknown||close to none||perfect|
|Foreign Relations||moderate isolationist||close to none||perfect|
|Government Responsibilities||big government-leaning||close to none||perfect|
|Market||unknown||close to none||perfect|
|Military||unknown||close to none||perfect|
|Morality||unknown||close to none||perfect|
|Religion||unknown||close to none||perfect|
This party is a member of the following organizations:
|Month||Votes||Total Votes||Votes (%)||Votes (%) (+)||Seats||Total Seats||Seats (%)||Seats (+)|
This graph shows the percentage of seats the party achieved in each election, relative to its maximum.
This graph shows the percentage of seats the party achieved in each election in the entire legislature.
This graph shows the share of seats the party achieved in each election in the entire legislature, together with the share of other parties.
You can view the party's proposed bills here.
This party has to vote on the following bills:
This is the voting[?] record of the True Power.
|Random fact: When it comes to creating a Cultural Protocol in a Culturally Open nation, players are not necessarily required to provide a plausible backstory for how the nation's cultural background developed. However, the provision of a plausible backstory may be a factor in whether Moderation approves the Cultural Protocol if players in surrounding nations question its appropriateness for their region of the game map.|
|Random quote: "History is made by angry minorities, not by passive majorities." � Fareed Zakaria|