Social Liberal Peoples Party[?]
This page contains information about the Social Liberal Peoples Party.
This party is inactive.
|The Social Liberal Peoples Party promotes an open society, human rights, freedom, moderate market regulation, multiculturalism and international cooperation.|
This party is not part of the national cabinet.
|Foreign Relations||moderate internationalist||moderate||perfect|
|Government Responsibilities||small government-leaning||moderate||perfect|
This party is a member of the following organizations:
|Month||Votes||Total Votes||Votes (%)||Votes (%) (+)||Seats||Total Seats||Seats (%)||Seats (+)|
This graph shows the percentage of seats the party achieved in each election, relative to its maximum.
This graph shows the percentage of seats the party achieved in each election in the entire legislature.
This graph shows the share of seats the party achieved in each election in the entire legislature, together with the share of other parties.
You can view the party's proposed bills here.
This party has to vote on the following bills:
This is the voting[?] record of the Social Liberal Peoples Party.
|Bill||Created||Voting started||Vote||Bill Status||Result|
|Mandate Act||December 2204||June 2205||defeated|
|Slight Corporation Tax Increase||November 2204||December 2204||defeated|
|Ratification of the Anti Global Warning Treaty||July 2204||December 2204||passed|
|National Service Reversal Act||June 2204||June 2204||defeated|
|Personal Weapons Bill||March 2203||March 2203||defeated|
|Taxation of Religon Act||February 2203||February 2203||defeated|
|International Aid||February 2203||February 2203||defeated|
|Drug Law revisions||December 2202||December 2202||defeated|
|Secondary Strike Act||December 2202||December 2202||defeated|
|Health Care privatization||December 2202||December 2202||defeated|
|Abortion Act||December 2202||December 2202||defeated|
|Public Intercourse Act||August 2202||August 2202||defeated|
|Budget proposal of May 2202||May 2202||May 2202||passed|
|Investor of Last Resort Act||May 2202||May 2202||defeated|
|Proposal to Give the Defence Industries a Helping Hand||May 2202||May 2202||defeated|
|Voluntary Government-Issued Identity Cards||May 2202||May 2202||passed|
|Military Service in Times of War||May 2202||May 2202||passed|
|Bill NLA-71 New Flag for the Republic Act||April 2202||April 2202||passed|
|Energy Act||April 2202||April 2202||defeated|
|Furtherance of Capitalism Act||January 2202||April 2202||defeated|
|Random fact: By default, the Head of Government is the ultimate figure of authority in the Cabinet/government. By convention, Heads of Government are expected to consult with and gain the approval of Cabinet colleagues (including those from other parties) for their actions, but they remain ultimately responsible for what the government does. Cabinet Ministers who disagree seriously enough with the Head of Government would usually be expected to resign, although of course their respective parties can manoeuvre to replace the Head of Government by proposing a new Cabinet bill or triggering an early election. The Head of Government may dismiss a Cabinet Minister and replace them with a chosen temporary replacement. In practical terms it may not always be possible to arrange this through the game mechanics, but the dismissal and replacement will be recognised under the Game Rules if the player controlling the Head of Government simply puts forward a bill, announcing the change.|
|Random quote: "The use of solar energy has not been opened up because the oil industry does not own the sun." - Ralph Nader|