Imperial Dolgarian Military Party[?]
This page contains information about the Imperial Dolgarian Military Party.
This party is inactive.
Motto: Caedo populus vehemens, servo rector
Founded in 2247, after the death of Josef Benedict IV, the Imperial Dolgarian Military Party was born through the ashes of the exact opposite of it's previous incarnations.
Originally founded in 2187 as a Enviromentalist by Josef Benedict IV, the party [then known as the Green Union of the Dolgarian Empire/GUDE Party] would be one of a slow rise, which would peak in 2234 and then plummet down in 2238. Mostly led by Benedict's allies, when both of his allies [Jim Ryker and Rick DePietro] were mysteriously murdered, the GUDE Party ultimately collapsed with many senators resigning, the only ones remaining were Benedict Loyalists.
The 2242 election saw the rise of a new party, led by a mysterious Mr. Red. The Clinically Insane Association of Dolgar [And Coolies] would become of the fastest rising parties in Dolgarian History peaking four years later only for Josef Benedict IV to take his own life after committing suicide because of his lost in yet another election.
The 2250 elections soon brought in the Imperial Dolgarian Military Party, led by Benedict's sons, Imperial Fleet Admiral Josef Benedict V and Imperial Armed Forces General James Benedict. Although, compared to their father's success in previous elections, the party suffered, it was considered a changing of the times. In 2254, the IDMP would become the second biggest party in Dolgar, behind the L.P.P. It wouldn't be until 2288 when most parties had dropped out of Dolgarian Parties that the IDMP would have total control, controlled by James Benedict Jr. and Josef Benedict VI.
A Child's View of the IDMP Views
Most, if not all, Government Activity should take place in the capital city of Darina.
Man has one right, serve the Emperor or Empress and work in the Imperial Armed Forces.
Trees and stuff really make blowing ones head off quite hard.
There's only one nation, Dolgar.
In order for the Dolgarian Empire to survive and secure it's borders, the government must control everything. In order to do this, the Government must employ everyone they can.
Corporations and businesses are here for one thing: To take Dolgarian Money away from the Military.
Should receive most funding and be allowed to control the law, under the Emperor or Empress.
The family life of Dolgar needs to improve. Less focus on the war on drugs and more focus on the War on other nations.
Made by the weak to attempt to protect themselves against the strong.
This party is not part of the national cabinet.
|Civil Rights||extreme restrictive||high||perfect|
|Foreign Relations||extreme isolationist||limited||perfect|
|Government Responsibilities||moderate big government||limited||perfect|
This party is a member of the following organizations:
|Month||Votes||Total Votes||Votes (%)||Votes (%) (+)||Seats||Total Seats||Seats (%)||Seats (+)|
This graph shows the percentage of seats the party achieved in each election, relative to its maximum.
This graph shows the percentage of seats the party achieved in each election in the entire legislature.
This graph shows the share of seats the party achieved in each election in the entire legislature, together with the share of other parties.
You can view the party's proposed bills here.
This party has to vote on the following bills:
This is the voting[?] record of the Imperial Dolgarian Military Party.
|Random fact: "Party sitters" can be inactivated upon request. Players who, over a prolonged period (usually meaning a minimum of 3 IG years/6 RL days) are just logging in but not voting on bills or contributing to debates, will be judged to be essentially not playing the game. The player requesting the inactivation should cite this rule when doing so.|
|Random quote: "I start with the premise that the function of leadership is to produce more leaders, not more followers." – Ralph Nader|