This page contains information about the Giuva Party.
This party is inactive.
This party is not part of the national cabinet.
|Centralization||extreme federalist||close to none||perfect|
|Ecology||unknown||close to none||perfect|
|Foreign Relations||unknown||close to none||perfect|
|Government Responsibilities||moderate small government||limited||perfect|
|Market||unknown||close to none||perfect|
|Military||militarist-leaning||close to none||perfect|
|Morality||unknown||close to none||perfect|
|Religion||unknown||close to none||perfect|
This party is a member of the following organizations:
|Month||Votes||Total Votes||Votes (%)||Votes (%) (+)||Seats||Total Seats||Seats (%)||Seats (+)|
This graph shows the percentage of seats the party achieved in each election, relative to its maximum.
This graph shows the percentage of seats the party achieved in each election in the entire legislature.
This graph shows the share of seats the party achieved in each election in the entire legislature, together with the share of other parties.
You can view the party's proposed bills here.
This party has to vote on the following bills:
This is the voting[?] record of the Giuva Party.
|Random fact: When it comes to creating a Cultural Protocol in a Culturally Open nation, players are not necessarily required to provide a plausible backstory for how the nation's cultural background developed. However, the provision of a plausible backstory may be a factor in whether Moderation approves the Cultural Protocol if players in surrounding nations question its appropriateness for their region of the game map.|
|Random quote: "A wise ruler ought never to keep faith when by doing so it would be against his interests." - Niccolo Machiavelli|