We are working on a brand new version of the game! If you want to stay informed, read our blog and register for our mailing list.
Bill: Paramilitary
Details
Submitted by[?]: Falanges Party
Status[?]: defeated
Votes: This is an ordinary bill. It requires more yes votes than no votes. This bill will not pass any sooner than the deadline.
Voting deadline: January 4059
Description[?]:
Yes for paramilitary forces |
Proposals
Article 1
Proposal[?] to change Government's position on paramilitaries.
Old value:: Paramilitaries are illegal and the recognized government may intervene freely to stop any possible activity.
Current: Paramilitaries are illegal and the recognized government may intervene freely to stop any possible activity.
Proposed: Paramilitaries are allowed with full privileges, with the right to intervene when necessary.
Debate
These messages have been posted to debate on this bill:
subscribe to this discussion - unsubscribeVoting
Vote | Seats | ||||
yes |
Total Seats: 263 | ||||
no |
Total Seats: 333 | ||||
abstain | Total Seats: 0 |
Random fact: Cultural Protocol bills must provide a real-life equivalent or short description for the ethnic groups, languages and religions contained in them, such that it would be easy for an unfamiliar player to understand (e.g. "Dundorfian = German"). Where appropriate, they should also provide guidance to players on where to find help with translations and character names. This might include, for example, links to Google Translate, Behind the Name's Random Name Generator and Fantasy Name Generators. |
Random quote: "In a sense we have come to our nation's capital to cash a cheque. When the architects of our republic wrote the magnificent words of the Constitution and the Declaration of Independence, they were signing a promissory note to which every American was to fall heir. This note was a promise that all men, yes, black men as well as white men, would be guaranteed the unalienable rights of life, liberty, and the pursuit of happiness." - Martin Luther King Jr. |