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Bill: OOC: War and Roleplaying
Details
Submitted by[?]: House Villayn (AI)
Status[?]: defeated
Votes: This bill is a resolution. It requires more yes votes than no votes. This bill will not pass any sooner than the deadline.
Voting deadline: January 2796
Description[?]:
To determine who's the victor of a battle, I think we should create some form of a derivata which is defined by a two-player online game (really anything, chess) perhaps. Then, we do a screen-shot which is sent to an elected moderator, and that person is the winner of the battle. |
Proposals
Debate
These messages have been posted to debate on this bill:
Date | 15:25:55, April 15, 2008 CET | From | House Villayn (AI) | To | Debating the OOC: War and Roleplaying |
Message | http://www.totalmotorcycle.com/downloads/games/BattlePong.htm If there is a war, prepare that I will challenge the Union of the Godless in pong |
Date | 20:12:03, April 15, 2008 CET | From | Parti Imperial du Peuple (IA) | To | Debating the OOC: War and Roleplaying |
Message | Sounds great to me. Try to figure out how we could add casulaties and stuff. |
Date | 22:41:17, April 15, 2008 CET | From | Aldurian Green Party | To | Debating the OOC: War and Roleplaying |
Message | OOC: not really the way roleplaying works, look at the forums for some examples instead and read the rildanor accords. |
Date | 00:47:03, April 16, 2008 CET | From | Parti Imperial du Peuple (IA) | To | Debating the OOC: War and Roleplaying |
Message | We did, but was a solution to who wins the battles. That part is all on I win then you win. This way we could sya this battle this many troops. Play it out, the Winner write the battle and wins the fight. Since we have more troops at this moment, we can afford to lose more, but the Republic forces can't since they have less. |
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Voting
Vote | Seats | |
yes | Total Seats: 0 | |
no |
Total Seats: 391 | |
abstain |
Total Seats: 114 |
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