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Bill: Defense of a Nation: Going to War

Details

Submitted by[?]: Kellarly Party

Status[?]: passed

Votes: This bill is a resolution. It requires more yes votes than no votes. This bill will not pass any sooner than the deadline.

Voting deadline: May 2068

Description[?]:

We believe that to sign an act of war 2/3 of the government must vote in favour of the proposal. This means that although a government holds the power in the land, the country must be united in its stand to go to war.

Proposals

Debate

These messages have been posted to debate on this bill:

Date17:36:12, June 14, 2005 CET
From First Socialist Party
ToDebating the Defense of a Nation: Going to War
Message2/3

Date19:16:46, June 14, 2005 CET
FromKellarly Party
ToDebating the Defense of a Nation: Going to War
MessageAny particular reason?

Date21:11:24, June 14, 2005 CET
FromKellarly Party
ToDebating the Defense of a Nation: Going to War
MessageI would go against 2/3 for the simple reason that a government can attain that quite easily with a coalition, whereas to go to war you need the whole government pretty much behind it, not just 2/3.

Date22:33:35, June 14, 2005 CET
FromRuthlessly Random Party
ToDebating the Defense of a Nation: Going to War
MessageBut there would always be dissenters so 100% would never happen.

Date00:11:37, June 15, 2005 CET
From First Socialist Party
ToDebating the Defense of a Nation: Going to War
MessageThat is wrong. It is not easy to get 2/3 with a coalition. Also, if it takes 2/3 to change the name of the nation, it should take 2/3 to go to war.

Date08:56:24, June 15, 2005 CET
FromKellarly Party
ToDebating the Defense of a Nation: Going to War
MessageTo the RRP: Thats why I chose 75%.

To the SP: Changing the name of the nation is nothing compared to going to war. However, in this case we agree, so its is changed to 2/3.

Date02:32:33, June 17, 2005 CET
From First Socialist Party
ToDebating the Defense of a Nation: Going to War
MessageAccepted!

Date06:57:58, June 17, 2005 CET
FromCommunist Party
ToDebating the Defense of a Nation: Going to War
MessageDoes this replace the constitutional restraints represented in the Military Restraint Bill, or does it add to them? In other words, if this passes, will the concurrence of the Head of Government, Foreign Affairs Minister, and Defence Minister still be needed before war can be declared?

Date08:35:17, June 17, 2005 CET
From First Socialist Party
ToDebating the Defense of a Nation: Going to War
MessageAdd to them.

Date09:37:05, June 17, 2005 CET
FromCommunist Party
ToDebating the Defense of a Nation: Going to War
MessageAccepted.

Date10:03:14, June 17, 2005 CET
FromKellarly Party
ToDebating the Defense of a Nation: Going to War
MessageOk, 3 comments and its been up for a while..off to voting it goes.

Date10:11:33, June 17, 2005 CET
FromKellarly Party
ToDebating the Defense of a Nation: Going to War
MessageIt does add to your previous bill, basically the point about the cabinet members is still in effect, whilst it now requires 2/3 of Parliment rather than a simple majority to go to war.

Date13:39:42, June 17, 2005 CET
FromSanctaphrax Party (Mod)
ToDebating the Defense of a Nation: Going to War
Messagebacked.

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Voting

Vote Seats
yes
        

Total Seats: 183

no

    Total Seats: 0

    abstain

      Total Seats: 0


      Random fact: It is the collective responsibility of the players in a nation to ensure all currently binding RP laws are clearly outlined in an OOC reference bill in the "Bills under debate" section of the nation page. Confusion should not be created by displaying only some of the current RP laws or displaying RP laws which are no longer current.

      Random quote: "I'll see you in the Palace in Kivonia once we win this war... and I'm ecstatic to be the one to execute you. Sleep well." - Queen Annalise, former Telamonese monarch

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