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Bill: Sicurezza
Details
Submitted by[?]: Partito Nazionalista Istaliano
Status[?]: defeated
Votes: This is an ordinary bill. It requires more yes votes than no votes. This bill will not pass any sooner than the deadline.
Voting deadline: October 2302
Description[?]:
Per un'Istalia pił sicura |
Proposals
Article 1
Proposal[?] to change Curfew policy (curfew time to be determined in the bill description).
Old value:: Local governments may impose curfews, but only if a state of emergency has been declared.
Current: The national government may impose curfews, but only if a state of emergency has been declared.
Proposed: The national government may impose curfews, but only if a state of emergency has been declared.
Article 2
Proposal[?] to change Government-issued identity card policy.
Old value:: All citizens are issued with identity cards but are not required to carry them.
Current: All citizens are issued with identity cards and are required to carry them at all times.
Proposed: All citizens are issued with identity cards and are required to carry them at all times.
Article 3
Proposal[?] to change The confidentiality of letters and correspondence.
Old value:: The confidentiality of letters is inviolable, but the justice dept. can violate it in extreme situations.
Current: The confidentiality of letters is inviolable, but the justice dept. can violate the confidentiality of letters with grounded cause.
Proposed: The confidentiality of letters is inviolable, but the justice dept. can violate the confidentiality of letters with grounded cause.
Debate
These messages have been posted to debate on this bill:
Date | 12:41:49, October 22, 2006 CET | From | Partito Borisista Istaliano - S.I. | To | Debating the Sicurezza |
Message | Siamo favorevoli alla terza |
Date | 15:49:38, October 22, 2006 CET | From | Partito Social-Liberista Istaliano | To | Debating the Sicurezza |
Message | Noi alla prima. |
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Voting
Vote | Seats | ||||||
yes | Total Seats: 185 | ||||||
no |
Total Seats: 414 | ||||||
abstain | Total Seats: 0 |
Random fact: RP laws follow the same passing rules as in-game variable laws. Laws that are not of a constitutional nature require a simple majority "Yes" vote from active parties currently holding seats. Laws that are of a constitutional nature require a 2/3 majority "Yes" vote from active parties currently holding seats. RP laws may be abolished a simple majority vote this applies to ANY RP law. |
Random quote: "It is dangerous to be right when the government is wrong." - Voltaire |