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| Details | Ministries | Political Positions | Affiliations | Election Results | Legislation | Legislative Agenda | Voting Record | Actions | Messages |
Klune Mystic Clan[?]
This page contains information about the Klune Mystic Clan.
This party is inactive.
Details
Nation[?]: Jelbék H'ánknstat (Jelbe)
Seats[?] in Bltmojad Knzsrlji Vezr (Council of Royal Advisors)[?]: 0
Color[?]:
Description[?]:
The Klune Mystic Clan rules the mountains of Jelbania where we are the guardians of the sky and the one who illuminates and gives light through the power of the Sacred Moon that guards and guide the Jelbec people and the Mighty Nation of Jelbania. The Mystic Clan is established in the year 4185 which is the dawn of properity and rise to become the Sacred Guardian of Jelbania. The Clan is the one who guide and continue the legacy of the Royal Family of Jelbania. The Clan is leaning to a conservative-Right-wing populism, Jelbanian nationalism, Statism form of ideology which aims to protect the Jelbek people. |
Ministries
This party is not part of the national cabinet.
Political Positions
Ideology | Position | Visibility | Coherency |
Centralization | federalist-leaning | moderate | perfect |
Civil Rights | restrictive-leaning | excellent | perfect |
Ecology | unknown | close to none | perfect |
Foreign Relations | moderate internationalist | excellent | perfect |
Government Responsibilities | small government-leaning | excellent | perfect |
Market | regulator-leaning | excellent | perfect |
Military | moderate pacifist | moderate | perfect |
Morality | moderate conservative | moderate | perfect |
Religion | moderate religious | moderate | perfect |
Affiliations
This party is a member of the following organizations:
Election Results
History Table
Month | Votes | Total Votes | Votes (%) | Votes (%) (+) | Seats | Total Seats | Seats (%) | Seats (+) |
November 4187 | 11,893,196 | 11,893,196 | 100.00 | +100.00 | 120 | 120 | 100.00 | +120 |
November 4192 | 12,146,618 | 12,146,618 | 100.00 | +0.00 | 180 | 180 | 100.00 | +60 |
Relative Graph
This graph shows the percentage of seats the party achieved in each election, relative to its maximum.
Absolute Graph
This graph shows the percentage of seats the party achieved in each election in the entire legislature.
National Graph
This graph shows the share of seats the party achieved in each election in the entire legislature, together with the share of other parties.
Legislation
You can view the party's proposed bills here.
Legislative Agenda
This party has to vote on the following bills:
Voting Record
This is the voting[?] record of the Klune Mystic Clan.
Bill | Created | Voting started | Vote | Bill Status | Result |
Co-operative Support Bill 2141 | August 2141 | August 2141 | defeated | ||
Pesticides Bill 2141 | March 2141 | March 2141 | defeated | ||
Gm Crops Bill 2141 | March 2141 | March 2141 | passed | ||
Farm Subsidy Bill 2141 | March 2141 | March 2141 | passed | ||
Farm Size Bill 2141 | March 2141 | March 2141 | passed | ||
Change of Nation Debate | February 2141 | February 2141 | passed | ||
Call for early elections, May 2140 | May 2140 | May 2140 | defeated | ||
Cabinet Proposal of February 2140 | February 2140 | February 2140 | passed | ||
Ratification of the The Law of the Sea | January 2140 | January 2140 | passed | ||
Please Greens, please | January 2139 | January 2139 | passed | ||
Cabinet Formation Bill | November 2138 | November 2138 | passed | ||
Please pass this bill | February 2138 | February 2138 | defeated | ||
Free Market Economic Reforms | November 2137 | November 2137 | passed | ||
Jelbanian Flag 2137 | August 2137 | August 2137 | defeated | ||
National Anthem Bill 2 | July 2137 | July 2137 | defeated | ||
Endangered Animals Bill | March 2137 | March 2137 | passed | ||
Call for early elections, January 2137 | January 2137 | January 2137 | defeated | ||
Nuclear First Strike Bill | January 2137 | January 2137 | defeated | ||
To Keep and Bear Arms | January 2137 | January 2137 | passed | ||
Cabinet Proposal of December 2136 | December 2136 | December 2136 | defeated |
Random fact: RP laws follow the same passing rules as in-game variable laws. Laws that are not of a constitutional nature require a simple majority "Yes" vote from active parties currently holding seats. Laws that are of a constitutional nature require a 2/3 majority "Yes" vote from active parties currently holding seats. RP laws may be abolished a simple majority vote this applies to ANY RP law. |
Random quote: "A wise ruler ought never to keep faith when by doing so it would be against his interests." - Niccolo Machiavelli |