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| Details | Ministries | Political Positions | Affiliations | Election Results | Legislation | Legislative Agenda | Voting Record | Actions | Messages |
Socialist Scientists Syndicate[?]
This page contains information about the Socialist Scientists Syndicate.
This party is inactive.
Details
User[?]: socialist123
Nation[?]: Commonwealth of Mordusia (Mordusia)
Seats[?] in National Parliament || The Senate and The Assembly[?]: 0
Color[?]:
Description[?]:
For too long Mordusia suffered under religious fundamentalism, Environmentalism nonsense, and capitalists' for-profit dominance that hinders the advancement of SCIENCE! and technology, the SSS was founded to place Influental Transhumanist Scientists and Academics in the strategic position of the Government so that Mordusia will reach Technological Superiority. -------------------------------------------------- -Civil Rights - We'll grant rights to every citizen of Mordusia to participate in Scientific pursuit -HOWEVER- if we found certain rights hampers SCIENCE!, we'll do whatever it takes to curb such Ludditian tendencies. -Morality - Unless it's hindering SCIENCE! advencement, we won't touch morality matters. -Religion - For too long religion hindered SCIENCE! advancement, we won't hesistate to take actions against them, if they keep standing on the road to Technological Prosperity. -Ecology - Transhumanism. We'll repeal all laws that hinders SCIENCE! advancement, including bans on animal testing, babies, and ewoks. SCIENCE! should be free from petty morality. -Foreign Relations - WE always support nations that prioritize SCIENCE! as their main policy. -Economics - We aim to nationalize ALL SCIENCE!-related companies after we gain power and gave freedom(and monies) to the scientists working on it. Regulations that hampers SCIENCE! would be repealed -Welfare: No monies for the lazies, unless they're commited to SCIENCE! advancement. -Military - Instead of massing manpowers, we seek to teach soldiers and generals about the importance of SCIENCE! and of course, focus on military technology advancement rather than size. Actually we don't care that much on military matters but they have the potential to built awesome weapons like the Death Star. or Rayguns. ------------------------ FOR SCIENCE! |
Ministries
This party is not part of the national cabinet.
Political Positions
Ideology | Position | Visibility | Coherency |
Centralization | moderate unitarist | moderate | perfect |
Civil Rights | restrictive-leaning | limited | perfect |
Ecology | convinced skeptic | moderate | perfect |
Foreign Relations | unknown | close to none | perfect |
Government Responsibilities | small government-leaning | moderate | perfect |
Market | regulator-leaning | limited | perfect |
Military | unknown | close to none | perfect |
Morality | unknown | close to none | perfect |
Religion | secular-leaning | limited | perfect |
Affiliations
This party is a member of the following organizations:
Election Results
History Table
Month | Votes | Total Votes | Votes (%) | Votes (%) (+) | Seats | Total Seats | Seats (%) | Seats (+) |
January 3273 | 10,355,622 | 61,064,881 | 16.96 | +16.96 | 50 | 300 | 16.67 | +50 |
July 3276 | 11,502,561 | 11,564,493 | 99.46 | +82.51 | 300 | 300 | 100.00 | +250 |
Relative Graph
This graph shows the percentage of seats the party achieved in each election, relative to its maximum.
Absolute Graph
This graph shows the percentage of seats the party achieved in each election in the entire legislature.
National Graph
This graph shows the share of seats the party achieved in each election in the entire legislature, together with the share of other parties.
Legislation
You can view the party's proposed bills here.
Legislative Agenda
This party has to vote on the following bills:
Voting Record
This is the voting[?] record of the Socialist Scientists Syndicate.
Bill | Created | Voting started | Vote | Bill Status | Result |
Tobacco and Children Act | March 2050 | March 2050 | passed | ||
Regulation of Human Cloning Act | July 2049 | July 2049 | defeated | ||
Act Establishing the Mordusian Federal Republic | December 2048 | December 2048 | passed | ||
Arming Our Nation Act | December 2048 | December 2048 | defeated | ||
Tough On Crime Act | December 2048 | December 2048 | defeated | ||
The National Motto Act | December 2048 | December 2048 | passed | ||
supression of inactive parties | November 2048 | November 2048 | passed | ||
assembly seats act | November 2048 | November 2048 | defeated | ||
National Assembly Act | November 2048 | November 2048 | passed | ||
greener tomorow | November 2048 | November 2048 | passed | ||
education act | October 2048 | October 2048 | passed | ||
A Better Flag for a Better Country | May 2048 | May 2048 | passed | ||
Prayer in Schools Act | April 2048 | April 2048 | passed | ||
Cabinet Proposal of January 2048 | January 2048 | January 2048 | passed | ||
Call for early elections, December 2047 | December 2047 | December 2047 | defeated | ||
Flag Change | December 2047 | December 2047 | defeated | ||
new flag | November 2047 | November 2047 | defeated | ||
elections | November 2047 | November 2047 | defeated | ||
prisons | November 2047 | November 2047 | passed | ||
symbols | November 2047 | November 2047 | defeated |
Random fact: When it comes to creating a Cultural Protocol in a Culturally Open nation, players are not necessarily required to provide a plausible backstory for how the nation's cultural background developed. However, the provision of a plausible backstory may be a factor in whether Moderation approves the Cultural Protocol if players in surrounding nations question its appropriateness for their region of the game map. |
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