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Bill: (RP): Establishment & Appointment of Natiomaster Act

Details

Submitted by[?]: Unity Labour Party

Status[?]: passed

Votes: This bill is a resolution. It requires more yes votes than no votes. This bill will not pass any sooner than the deadline.

Voting deadline: September 4279

Description[?]:

This bill seeks to vote on the nomination for candidate and establishment of a Nationmaster and representative under section 18(3)1-3 of in- game laws

-----------------------------------------------------------ROLE & RESPONSIBILITIES OF NATIONMASTER---------


The duties and responsibilities of a nation master are as follows as per rules of the game:

Nationmasters have a special role in consulting with and helping players in the nations they serve.

SECTION- 18.1 Their roles within the nation(s) they are attached to are:

- to be an active presence in the nation.

- to promote awareness of and adherence to the Game Rules.

- to help to resolve player disputes within the nation, liaising with Moderation where appropriate.

- where appropriate, to liaise with the Global Role-Play Team on role-play issues. Team members should generally defer to Nationmasters on issues directly affecting a nation the Nationmaster is attached to.

- where they judge it to be appropriate, to assist in the initiation, development and co-ordination of role-play.

- where they judge it to be appropriate, to role-play the Speaker or chairperson in legislature debates. As a default position, the Nationmaster may be presumed to control the Speaker, although the legislature may vote to appoint a character controlled by another player to this position.

- where they judge it to be appropriate, to make recommendations to Moderation with regards to the nation's entry in the Nation Renaming Guide.

- where they judge it to be appropriate, to make recommendations to Moderation with regards to the nation's description in the Cultural Protocols Index.

18.2 In addition, Nationmasters have the authority to make special requests to Moderation for early inactivations, early elections and early bill clearouts. It is advised, although not required, that Nationmasters should establish an "OOC: Nationmaster guidance" bill to provide information about how, if at all, they intend to exercise these privileges.

In contentious circumstances, this may have a bearing on whether Moderation accedes to a special request. For example, if a Nationmaster requests a party's inactivation after 2 days of inactivity and it can be clearly seen the Nationmaster has stated a 2 day policy and consistently enforced one, then Moderation will probably always comply with the request. However, if it is noticed the Nationmaster has issued no policy guidance to players and is requesting early inactivations in a clearly imbalanced or self-serving way, then those requests will be denied.

Similarly, if a Nationmaster sets a policy of calling early elections if more than 20% of the legislature is empty and enforces that policy consistently, then Moderation will probably always comply with the requests. However, if it is noticed the Nationmaster is requesting early elections in a clearly imbalanced or self-serving way, then those requests will be denied.
When communicating special requests to Moderation, the Nationmaster should make clear they are making a Nationmaster request. Moderation reserves the discretion to query or decline the request if there appears to be a strong reason for doing so.

The special privileges of Nationmasters are:

18.2.1 To request the inactivation of parties after a minimum of 2 days (48 hours) of inactivity when they judge this to be in the best interests of gameplay.

18.2.1.2 To request the inactivation of parties, as a matter of last resort, when they are not contributing to the role-play of the nation to the extent that is expected by the majority of players in the nation. Respectful dialogue should always be attempted before this point is reached, and Moderation should be consulted during this process.

These situations should be dealt with discreetly and sensitively. For example, there should never be an open vote over whether a player should be asked to leave.

18.2.2 To request early elections when they judge this to be in the best interests of gameplay.

18.2.3 To request the clearout of bills over 5 game years old when they judge this to be in the best interests of gameplay.

--------------------------------------------------------------------APPOINTMENT OF NATIONMASTER---------------------------

SECTION-18.3 The process concerning the appointment and removal of Nationmasters is as follows:

18.3.1 There is no requirement for the nominee to be a player in the nation. The nominee may be a player in another nation. It is also possible for a Nationmaster to serve as Nationmaster in more than 1 nation. However, no nation may have more than 1 Nationmaster.


18.3.2 The candidate must be nominated in a bill which receives the support of at least two-thirds of players with seats (not just those with seats who vote). Specifically, this does not necessarily mean a two-thirds majority of legislature seats but a two-thirds majority of players holding seats. Additionally, four players with seats must support it, at least one of whom must have been currently continuously active in the nation (i.e. no inactivations) for at least one month.

18.3.3 The bill must then be presented to Moderation for approval on the Nationmaster Nominations thread. Moderation will then make a decision about whether the nominee is suitable for the role. If the nomination is accepted, then the nominee's details will be added to the Register of Global Role-Players & Nationmasters. Moderation reserves the discretion to decline the nomination.

--------------------------------------------------------REMOVAL OF NATIONMASTER------------------------------------------------

SECTION- 18.4 The process concerning the removal of a Nationmaster is as follows:

18.4.1 Nationmasters may resign from their positions by simply informing Moderation.

18.4.2 A Nationmaster may be removed if the players in a nation pass a bill, with a simple majority of players with seats (ie. more players with seats vote for it than against it), requesting their removal. Once this has been done, Moderation should be informed so that records can be updated.

18.4.3 Moderation reserves the discretion to remove Nationmasters from their position if they are judged to be unsuitable for the role or their relationship with players appears to have irretrievably broken down.

18.4.4 Nationmasters will be removed if it is noticed they have been absent from the nation's gameplay for more than 3 months or if 3 months have passed without the nation having a minimum of 4 parties with seats.



I HEREBY NOMINATE THE FATHERLAND FRONT POLITICAL PARTY AS NATIONMASTER REPRESENTATIVE OF MALIVIA AS 4 POLITICAL PARTIES UNANIMOUSLY SELECTED THIS PARTY IN THE NATIONMASTER NOMINATION COMMITTEE http://classic.particracy.net/viewbill.php?billid=538298

THIS BILL WILL NOT PASS UNLESS IT RECEIVES 2/3RD MAJORITY VOTES IN PARLIAMENT; ALSO FROM PLAYERS/PARTIES WITH SEATS AND ALSO SUPPORTED BY FOUR PLAYERS WITH SEATS OF WHICH ONE OF THE FOUR MUST HAVE BEEN CONTINUOUSLY ACTIVE IN THE GAME.

THE NATIONMASTER CANDIDATE AND BILL MAY BE REMOVED/ REPEALED IF THE PLAYERS/PARTIES OF MALIVIA PASS A BILL WITH A SIMPLE MAJORITY F PLYERS WITH SEATS OR WHERE MODERATION OF THE GAME HAS REMOVED THE NATIONMASTER OR IF THE NATIONMASTER IS IN BREACH OF GAME RULE SECTION(18)4.4

Proposals

Debate

These messages have been posted to debate on this bill:

Date06:13:23, September 28, 2017 CET
FromUnity Labour Party
ToDebating the (RP): Establishment & Appointment of Natiomaster Act
MessageFor this bill to pass, it must receive 174 votes in parliament, 4 votes from players with seats of which at least 1 must be a continuously active player

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Voting

Vote Seats
yes
    

Total Seats: 258

no
  

Total Seats: 3

abstain
  

Total Seats: 0


Random fact: "Doxxing", or the publishing of personally identifiable information about another player without permission, is forbidden.

Random quote: "Politics: a strife of interests masquerading as a contest of principles. The conduct of public affairs for private advantage." - Ambrose Bierce

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